Tabletop Gaming (Other Keyword)

1-2 (2 Records)

Arisen from the Ashes: Archaeology as Tabletop Gaming in “The Age of Silence” (2023)
DOCUMENT Citation Only Drosos Kardulias. Jordan Schmidt. Andrew Savidge. Amber Swigart. Aaron Gonzalez.

This is an abstract from the "Digitizing Archaeological Practice: Education and Outreach in the Archaeogaming Subdiscipline" session, at the 88th annual meeting of the Society for American Archaeology. “The Age of Silence” is an ongoing “Dungeons and Dragons” campaign in which players’ final challenge will be decolonization amid apocalyptic war, either leading a cultural revolution, or joining the forgotten beneath the ashen waste. Realistic material culture is central to the campaign, with...


Learning to Navigate Cultural Resource Managment through a Simulated Tabletop Game (2024)
DOCUMENT Citation Only Matthew Des Lauriers.

This is an abstract from the "Leveling Up: Gaming and Game Design in Archaeological Education and Outreach" session, at the 89th annual meeting of the Society for American Archaeology. While the use of simulations in educational contexts for archaeology is not new, the ways in which this approach have been employed have not fully explored the higher-level educational benefits possible. Many simulations focus on the general concepts of archaeology, rather than viewing them as genuine...