Computer Simulation (Other Keyword)
1-11 (11 Records)
Social differences between men and women are still an object of debate among several areas of knowledge. These differences are the result of a long historical process that led to the establishment of the sexual division of labour as we know it, although we do not know the original cicumstances and steps that initially originated it. In order to throw light on this, we are focusing on hunter-gather societies; ethnographic and historical documentation about these human societies points to...
Change in Hunter-Gatherer Society: a Computer Simulation Model. In Arch. Correlation of H-G Form Ethno. Rec (1980)
This resource is a citation record only, the Center for Digital Antiquity does not have a copy of this document. The information in this record has been migrated into tDAR from the National Archaeological Database Reports Module (NADB-R) and updated. Most NADB-R records consist of a document citation and other metadata but do not have the documents themselves uploaded. If you have a digital copy of the document and would like to have it curated in tDAR, please contact us at comments@tdar.org.
Computer Simulation for Archaeology: An Introductor Essay. in Simulations In Archaeology (1981)
This resource is a citation record only, the Center for Digital Antiquity does not have a copy of this document. The information in this record has been migrated into tDAR from the National Archaeological Database Reports Module (NADB-R) and updated. Most NADB-R records consist of a document citation and other metadata but do not have the documents themselves uploaded. If you have a digital copy of the document and would like to have it curated in tDAR, please contact us at comments@tdar.org.
Computer Simulation To Estimate the Number of Features at Partially Excavated Sites (1984)
This resource is a citation record only, the Center for Digital Antiquity does not have a copy of this document. The information in this record has been migrated into tDAR from the National Archaeological Database Reports Module (NADB-R) and updated. Most NADB-R records consist of a document citation and other metadata but do not have the documents themselves uploaded. If you have a digital copy of the document and would like to have it curated in tDAR, please contact us at comments@tdar.org.
Creating Assembalges By Computer Simulation: the Development and Uses of ABSIM. in Simulations In Archaeology (1981)
This resource is a citation record only, the Center for Digital Antiquity does not have a copy of this document. The information in this record has been migrated into tDAR from the National Archaeological Database Reports Module (NADB-R) and updated. Most NADB-R records consist of a document citation and other metadata but do not have the documents themselves uploaded. If you have a digital copy of the document and would like to have it curated in tDAR, please contact us at comments@tdar.org.
The Emergence of Cultural Consensus in Hunter-Gatherers: Towards a Computer Model of Ethnogenesis in the Past (2017)
In this contribution we present the results of a computer simulation of an "artificial society", implemented to understand how cultural identities and cultural standardization may have emerged in a prehistoric hunter-gatherer society as a consequence of restricted cooperation. The aim of the model is to explain how diversity and self-identification may have emerged in the small-scale societies of our prehistoric past. The computer model explores some possible consequences of theoretical...
Experimenting with Multilevel Agent Based Archaeological Modeling in NetLogo (2016)
Agent Based Modeling (ABM) has become increasingly popular because of its relatively shallow learning curve and robust capacity for simulating social and environmental phenomena. This paper discusses new developments in ongoing work simulating social interaction in Precontact small-scale societies using NetLogo, a freely available software package. Model design, assessment and experimentation of a multilevel ABM are discussed, as well as how the simulation results compare to real world,...
Logic of the Herd: a Computer Simulation of Archaeological Herd Structure (1987)
This resource is a citation record only, the Center for Digital Antiquity does not have a copy of this document. The information in this record has been migrated into tDAR from the National Archaeological Database Reports Module (NADB-R) and updated. Most NADB-R records consist of a document citation and other metadata but do not have the documents themselves uploaded. If you have a digital copy of the document and would like to have it curated in tDAR, please contact us at comments@tdar.org.
Peopling of the Arctic: a Computer Simulation (1987)
This resource is a citation record only, the Center for Digital Antiquity does not have a copy of this document. The information in this record has been migrated into tDAR from the National Archaeological Database Reports Module (NADB-R) and updated. Most NADB-R records consist of a document citation and other metadata but do not have the documents themselves uploaded. If you have a digital copy of the document and would like to have it curated in tDAR, please contact us at comments@tdar.org.
Sherd movement in the ploughzone - physical data base into computer simulation (1989)
During the last decade a major research program has been carried out at the Butser Ancient Farm to explore the annual movement of simulated potsherds in the plough soil under a continuous arable regime (Reynolds 1986).The reasons for this program lie in the fundamental question of whether the topsoil overlaying an archaeological site should be regarded as worthy of excavation in that the artefacts it may contain still bear a relationship to underlying features and therefore will have some...
Simulating Clovis Technological Diffusion (2016)
Explanations for the rapid appearance of Clovis technology across the North American landscape as a population migration. Detractors from this hypothesis argue that the spread of Clovis more closely resembles the movement of a technology through a small, highly mobile population. Using a computer simulation approach this paper explores the conditions under which it would be possible for such a technological spread to occur. This simulation explores the requirements of population size,...