tDAR Logo tDAR digital antiquity

Sehen, Verstehen. Historisches Spiel im Museum - zwischen Didaktik und Marketing

Author(s): Markus Walz

Editor(s): Jan Carstensen ; Uwe Meiners ; Ruth-E. Mohrmann

Year: 2008

» Downloads & Basic Metadata


This resource is a citation record only, the Center for Digital Antiquity does not have a copy of this document. The information in this record has been migrated into tDAR from the EXARC Bibliography, originally compiled by Roeland Paardekooper, and updated. Most of these records consist of a document citation and other metadata but do not have the documents themselves uploaded.

If you have a digital copy of the document and would like to have it curated in tDAR, please contact us using the "Submit Correction, Comment" link to the right.

This Resource is Part of the Following Collections

Cite this Record

Sehen, Verstehen. Historisches Spiel im Museum - zwischen Didaktik und Marketing. Markus Walz, Jan Carstensen, Uwe Meiners, Ruth-E. Mohrmann. Living History im Museum - Möglichkeiten und Grenzen einer populären Vermittlungsform. 111: 15-44. 2008 ( tDAR id: 425003)


Temporal Keywords
Newest Era

Individual & Institutional Roles

Contact(s): EXARC Experimental Archaeology Collection Manager

Record Identifiers

ExArc Id(s): 14142


Rights & Attribution: The information in this record was originally compiled by Dr. Roeland Paardekooper, EXARC Director.

Arizona State University The Andrew W. Mellon Foundation National Science Foundation National Endowment for the Humanities Society for American Archaeology Archaeological Institute of America