3D modeling (Other Keyword)

1-25 (36 Records)

3D Modeling of Archaeological Collections: A Case Study in Archaeometry (2015)
DOCUMENT Citation Only Sarah Love. Andrew Vaughan.

Artifact collections and skeletal remains curated in multiple facilities and stored in variable conditions across the globe contain a wealth of archaeological knowledge. Access to data about these collections, much less the collections themselves, can be restricted both by policy concerns and practical considerations. Recent technological advancements have made creating high quality digital representations of both artifact and skeletal material possible. In this paper we compare two methods of...


3D Modeling the Sites of the Virgin Branch Ancestral Puebloan with Photogrammetry and BIM (2017)
DOCUMENT Citation Only Benjamin Van Alstyne.

On the Shivwits Plateau, there is scarce information concerning how the Virgin Branch Ancestral Puebloan people constructed their pueblos. This is a result of post-depositional processes that have destroyed much of the building materials. To overcome this hurdle, 3D Building Information Modeling (BIM) is allowing archaeologists to reconstruct these ancient structures digitally. These digital 3D models output volumetric data that are used to estimate material quantities, labor investments, and to...


3D Printing for Maritime Cultural Heritage: A Design for All Approach (2019)
DOCUMENT Citation Only Anne E. Wright.

This is an abstract from the "Technology in Terrestrial and Underwater Archaeology" session, at the 2019 annual meeting of the Society for Historical Archaeology. This research examines issues in accessibility to maritime cultural heritage. Using the Pillar Dollar Wreck, this research presents an approach to public outreach based on the concept of Design for All. Design for All advocates creating products that are accessible and functional for all users. As a part of this project, an exhibit...


3D Printing for Submerged Heritage: A Comparative Study in Structured Light and Photogrammetry (2017)
DOCUMENT Citation Only Anne E. Wright.

This paper seeks to compare the 3D modeling techniques of photogrammetry and structured light to create 3D models of propellers found on a variety of shipwrecks. Additionally, this project seeks to determine best practices for 3D printing in situ heritage on submerged archaeological sites, focusing particularly on structural elements. This project focuses on three main case studies: Montana at Thunder Bay National Marine Sanctuary, and two shipwreck sites near the Outer Banks of North...


3D Saqqara: Using 3D GIS to reconstruct visibility and communal memory at an Egyptian necropolis (2015)
DOCUMENT Citation Only Elaine Sullivan.

The integration of GIS and 3D modeling now allows for the recreation and visualization of entire ancient landscapes. 3D Saqqara uses these capabilities to create a truly four-dimensional exploration of the cemetery of Saqqara, Egypt. The project offers a workflow for how 2D archaeological and architectural data can be transformed into 3D representations of the ancient built and natural environment, while maintaining the geo-spatial coordinate system of GIS and allowing for both quantitative and...


Analysis and 3D Modeling of Pithouse Architecture during the Developmental-to-Coalition period Transition in the Albuquerque Basin (2016)
DOCUMENT Citation Only Christina Chavez. Charles Frederick. Arlo McKee.

Recent archaeological investigations at LA 151618 on the west side of Albuquerque exposed an extensive residential site dating to the late Developmental-to-Coalition period transition. The site contains a wide range of subterranean architectural features, including three pithouse structures, and three storage pits/middens, some of surprising depth. In partnership with Charles Frederick, consulting geoarchaeologist, Dublin, Texas and Arlo McKee, consulting geoarchaeologist, Richardson, Texas, two...


Characterizing Hunter-Gatherer Ground Stone Bedrock Features in the Northeastern Chihuahuan Desert (2017)
DOCUMENT Citation Only Amanda M. Castañeda.

Ground stone bedrock features are common at archaeological sites in the Lower Pecos Canyonlands of southwest Texas. These features are human-made depressions pecked, ground, or worn into bedrock or large boulders, and were used for a variety of processing activities by the indigenous peoples. Although archaeologists in the region have informally recognized different "types" of ground stone bedrock features (e.g., slicks, grinding facets, deep mortars), there have been no dedicated studies of...


Digital Archaeology and the Curation Crisis: 3D Modeling as an Answer to the Problems of Collections Access and Use (2014)
DOCUMENT Full-Text Mallory Marcone.

The archaeological curation crisis has plagued repositories and archaeologists alike with a multitude of problems for several decades, most notably inaccessibility to collections. Archaeological artifacts continue to be curated in repositories with little prospect of ever being used by researchers to uncover new information about the past, rendering them essentially useless and removing much of the moral justification of archaeology itself. However, in creating digital 3D models of artifacts and...


Digital Public Archaeology at Homol'ovi: The Arizona State Museum’s Contributions to the Digital Humanities (2018)
DOCUMENT Citation Only Douglas Gann.

Under the guidance of E. Charles Adams and Richard C. Lange, the Homol’ovi Research Program (HRP) was one of the first archaeological research programs in the southwest culture area to incorporate three-dimensional computer aided drafting (3D CAD) into their archaeological practice. By the adoption of a 3D modeling strategy, the HRP was able to foster concurrent developments in new media technologies to better share archaeological research with the general public. Through the use of 3D modeling...


Documenting Archaeological Contexts with 3D Photography (2017)
DOCUMENT Citation Only R. P. Stephen Davis Jr..

Photography has long been one of the best tools archaeologists have for creating a visual record of excavations and contexts in the field. In recent years a variety of new techniques, from laser scanning to photogrammetry, have been developed and employed throughout the world that now allow archaeologists to create a three-dimensional photographic record. This paper explores one such technique—structure from motion—that has been used for mapping and to document excavated contexts at the late...


How to Capture a Photograph worth a Thousand words: Photographic Documentation of Rock Art in the Lower Pecos Canyonlands of Texas (2016)
DOCUMENT Citation Only Jerod Roberts. Victoria Muñoz. Carolyn Boyd.

Digital photography provides increasingly sophisticated applications that are invaluable to rock art researchers. Shumla Archaeological Research and Education Center relies heavily on many of these applications to document, preserve, and analyze rock art—such as 3D modeling through Structure from Motion (SfM) photogrammetry, multi-focal stacking, color management, and digital field microscopy for stratigraphic analyses. Depending on which applications are used, there are important considerations...


Iron Grinding Technology in the Kofun Period: New Evidence and Research Techniques (2015)
DOCUMENT Citation Only James Lyons.

Due to both a lack of direct evidence and lack of well-defined investigative methods, iron polishing and grinding technologies in the prehistoric Japanese archipelago remain poorly understood. Following the recent foundational research by Lyons, Kawano, and Suzuki, this project seeks to clarify the tools and gestures used to finish iron objects during the Kofun period. Photogrammetric techniques and 3D laser scanning were used to record and analyze striations left by original grinding on iron...


Making the Most of Opportunities in 3D Visualization (2019)
DOCUMENT Citation Only Brian D. Crane.

This is an abstract from the "Making the Most of Opportunities in 3D Visualization" session, at the 2019 annual meeting of the Society for Historical Archaeology. This forum, sponsored by the North American chapter of the Computer Applications and Quantitative Methods in Archaeology will comprise 3-minute presentations on the current use of 3D recordation and visualization techniques in historical archaeology. Presentations will address how the technology can move beyond producing a...


Modeling Behavior in Digital Places Using Low-Level Perceptual Cues (2015)
DOCUMENT Citation Only Rachel Opitz.

Serious games and detailed 3D virtual models that allow researchers to explore multiple scenarios and reflect on different hypotheses or potential reconstructions are growing in number and increasingly viewed as serious scholarly tools. These reconstructions tend to heavily foreground the spatial and visual aspects of a place, a natural reflection of the character of the digital media in use. Studies of potential past experiences of these places, typically focused on movement through them and...


Modeling Change: Quantifying Great Lakes Metal Shipwreck Degradation Using Structure from Motion 3D Imaging (2016)
DOCUMENT Citation Only Caitlin N. Zant.

Anecdotally, divers report metal shipwrecks throughout the Great Lakes are deteriorating at a much faster rate than in the past. This accelerated deterioration has been attributed to invasive muscle colonization on submerged resources, but has never been systematically measured. The development and use of new 3D modeling technologies, such as Structure from Motion (SfM), provides the opportunity to analyze these changes in an innovative and analytic way. Using the SS Wisconsin as a testing...


Modeling Change: Quantifying Metal Shipwreck Degradation in Lake Michigan, Part II (2017)
DOCUMENT Citation Only Caitlin Zant.

The preservation and management of submerged cultural resources (SCRs), such as shipwrecks, is a difficult task that has been compounded in the Great Lakes region by the introduction of invasive species. Traditionally, cultural resource managers have had difficulty systematically monitoring and managing SCRs with limited time and funds. Structure from Motion (SfM) technology has proven to be a viable way to study long-term change in shipwreck sites, and as a way of systematically quantifying...


Movement in Moquegua: Detecting Differential Activity Types via the Knee in a Tiwanaku Subgroup (2018)
DOCUMENT Citation Only Brianna Herndon. Sara Becker.

Previous studies regarding femoral fossa morphology center on risk levels and variables associated with non-contact anterior cruciate ligament (ACL) injury. Increased risk of ACL injury is associated with smaller femoral fossa size. While fossa size is influenced by many variables, biologically "plastic" responses to early life experiences, such as traversing local topography or cultural factors, are appearing to emerge as perhaps the most impactful. Due to the crucial nature of the knee, it is...


On Point-Cloud 9: A Replicable Protocol to Model 3D Point Clouds of Artifacts as 3D Surfaces (2017)
DOCUMENT Citation Only Hannah Hawkins. Melissa Torquato. Jessica Thompson. Emma James. Erik Otarola-Castillo.

The comparative study of artifact-form across time and space is fundamental to archaeological inquiry. Increasingly accessible 3D-scanning technology has allowed digital models of artifacts to have a prominent role in archaeological analyses. With this technology, researchers can generate digital 3D models and point clouds representing scanned artifacts to be later analyzed and distributed to other scientists through open source repositories. However, because comparative morphometric analyses of...


Paleolandscape Reconstruction and Modeling in the Lower Pecos River Valley (2016)
DOCUMENT Citation Only Christopher Goodmaster. Erin Helton.

The Lower Pecos River valley in southwestern Texas provides an ideal location for the development of a three-dimensional landscape reconstruction using modern geospatial methods, including LiDAR and digital photogrammetry. The goal of this project is to create a scientifically accurate, high resolution prehistoric landscape model of a portion of the Lower Pecos valley, an archaeologically-rich region that has experienced widespread modifications to the natural landscape during the historic...


A Portable Photogrammetry Rig for the Reliable Creation of High-Quality 3D Artifact Models in the Field (2015)
DOCUMENT Full-Text Samantha Porter.

3D modeling is becoming an increasingly utilized tool in archaeology. Currently, there are three principal ways of obtaining 3D models of objects: laser scanning, white light scanning, and photogrammetry. Photogrammetry is becoming increasingly popular since it is relatively inexpensive, mobile, and requires less equipment that has the possibility of malfunctioning. This poster presents a photogrammetry rig consisting of materials that can be obtained easily in the US. These include a kitchen...


Presenting Data to the Public: Approaches for Contextualizing Archaeological Information for a Non-Specialist Audience (2016)
DOCUMENT Citation Only Lisa E. Fischer.

Disseminating archaeological findings to the public is an important part of the discipline’s mission. However raw archaeological data are often difficult for a non-specialist audience to interpret. Including a mediating layer of information that helps the reader to understand the data can provide needed contextual information when presenting archaeological findings for a public audience. Developing and maintaining this additional interpretive content, however, can be difficult, especially for...


Preserving Archaeology with Drones in Peru (2015)
DOCUMENT Citation Only Luis Castillo Butters.

In an effort to protect our Cultural Patrimony UAVs or Drones are increasingly use to map and 3D Model archaeological sites. In Peru, the Ministerio de Cultura is leading efforts to systematically record sites using drones, produce ortophotography from the photos, and produce 3D models of the sites. Archaeologists and geographers hired by the MC are using more than 20 drones to cover the territory and register as many site as possible. Ortophotos are use for registration and surveying, 3D...


Printing Ancient Music: The Maya Music Project’s use of 3D printing and Modeling for Public Outreach (2016)
DOCUMENT Citation Only Jared Katz.

3D models have the potential to bring archaeological data to life for the public in ways that were previously impossible. My research on ancient Maya musical practices is demonstrative of the various ways in which 3D technologies can create a tactile experience for the public as they learn about archaeology. This paper will highlight some of the ways in which the Maya Music Project will be using 3D models to increase public engagement with the subject. My preliminary experimental foray into...


Raising Port Royal: A Geospatial Reconstruction of the Colonial City in 1692 (2017)
DOCUMENT Citation Only Chelsea M. Cohen.

When an earthquake struck in 1692, the shoreline of Port Royal, Jamaica, was interminably altered as the town fell to the sea. Using integrated GIS and 3D modeling, this project aims to reconstruct the pre-earthquake shoreline of Port Royal in elevated space. Historical maps and archival data are georeferenced to align the old shore with remaining features, allowing for an outline of the former area. From there, bathymetric data as well as archaeological excavations are used to extrude...


Reconsidering Heirarchy, Caching, and Architectural Practices at Cerros Belize (2016)
DOCUMENT Citation Only Jeffrey Vadala.

Caches have been recovered in the Maya area dating to every period since the Middle Preclassic (c. 700 BC) and are among the most common assemblage type recovered from Maya architecture. In the past, most scholars have treated caches as a normative Maya custom, failing to identify significant spatial and temporal variation within cache assemblages. Additionally, many studies have isolated cache contents from their larger contexts, especially the context of the rituals of which they were a...