digital archaeology (Other Keyword)
351-375 (389 Records)
Terrestrial Laser Scanning (TLS) is a well-established survey technique in archaeology, architecture, and earth science, which is able to deliver high-fidelity data of surfaces and structures as well as ultra-precise measurements of the morphology of stratigraphic layers. Analyzing and comparing terrestrial laser scanning point clouds captured over time, conservators utilize of an unprecedented amount of quantitative information on the rate of decay of archaeological and built heritage to be...
Theory, Strategies, Objectives, and Preliminary Results of Transdisciplinary Studies of Ancient Consciousness on Time and Space out of Eurasia (2024)
This is an abstract from the "Ancient Landscapes and Cosmic Cities out of Eurasia: Transdisciplinary Studies with New Lidar Mapping" session, at the 89th annual meeting of the Society for American Archaeology. Ancient consciousness may be a key concept to discern human biocultural evolutionary processes. We reassess how indigenous people out of Eurasia developed consciousness about time and space and created conceptual dividing apparatuses, like calendar systems. We begin with theoretical...
Thinking Socially: Digital Archaeology Beyond Technological Fetishism (2017)
As research momentum gathers alongside the adoption of digital technologies into everyday life, the terms ‘virtual reality’, ‘online’, and ‘cyberspace’, increasingly fail to recognize the degree to which the adoption of digital technologies, and the material objects through which the digital is accessed, have been domesticated and made normal. The entanglement of social communication networks in the variety of digital environments provided by archaeological organisations is often seen as...
Time, Place, and Community: Visualizing the Living Cherokee landscape (2017)
First Landscapes is a digital conservation project with two major goals: to protect and preserve First Nation/Native American heritage in culturally situated manner, and to make information accessible and usable in ways determined by stakeholders. This project organizes and presents results of several seasons of archaeological fieldwork as well as historical documents, maps, ethnographic records, and imagery by and about Cherokee people curated in several institutions across the United States....
Tomography and Photography Studies of Funerary Urns from South Central Michoacán México (2018)
This poster presents the results of the application of computational methods to classified archaeological deposits contained within cinerary urns. The method uses morphological properties and textural parameters to create quantitative descriptors that can be related to archaeological interpretations of the objects. The Pre-Columbian cinerary urns were discovered in the municipality of Huetamo, Michoacan, Mexico. The method uses information obtained from a Computed Tomography scan of each urn...
Towards a Museum Quality Artifact: 3D Documentation of Maya Artifacts from Blue Creek, Nojol Nah, Tz’unun, and Xno’ha in Belize (2019)
This is an abstract from the "Ancient Maya Landscapes in Northwestern Belize, Part II" session, at the 84th annual meeting of the Society for American Archaeology. Large collections of culturally significant material are often at a heightened risk of destruction simply due to their collective proximity. Organizations and individuals have begun to recognize the vulnerability of the artifact. The artifact is not something that can be easily copied and reprinted. Artifacts often possess a highly...
Towards an Approach to Building Mobile Digital Experiences For Campus Heritage & Archaeology (2018)
The spaces we inhabit and interact with on a daily basis are made up of layers of cultural activity that are, quite literally, built up over time. While museum exhibits, archaeological narratives, and public archaeology programs communicate this heritage, they often don’t allow for the kind of interactive, place-based, and individually driven exploration so often craved by the public. In recent years, many archaeological projects, cultural landscapes, and heritage institutions have turned to...
Trans-regional Agricultural Deintensification: An AI-Assisted Survey of Agricultural Infrastructure in the South-Central Andes (2023)
This is an abstract from the "SAA 2023: Individual Abstracts" session, at the 88th annual meeting of the Society for American Archaeology. Since late prehispanic times, peoples throughout the central Andean highlands have created highly productive anthropogenic agricultural landscapes on a monumental scale through terracing. Yet a large proportion of these terrace systems fell into disrepair and abandonment through the Spanish colonial period, even in the face of food shortages. The...
UAV Lidar Mapping Sand Canyon Pueblo: Technical Collaboration for Site Visualization and Reassessment (2021)
This is an abstract from the "SAA 2021: General Sessions" session, at the 86th annual meeting of the Society for American Archaeology. The Research Institute at the Crow Canyon Archaeological Center partnered with Canyons of the Ancients National Monument and two private companies, Routescene Inc. and Caddis Aerial, to conduct a lidar survey of Sand Canyon Pueblo. The drone-based lidar data penetrates the dense vegetation present on the site to make a highly accurate map. This allows...
Understanding the World of the Scribe: Challenges and Opportunities of Cataloguing the Kerr Photographic Collection of Maya Art at Dumbarton Oaks (2023)
This is an abstract from the "A Celebration and Critical Assessment of "The Maya Scribe and His World" on its Fiftieth Anniversary" session, at the 88th annual meeting of the Society for American Archaeology. The majority of photographs in “The Maya Scribe and His World” were taken by Justin Kerr. Kerr’s development of rollout photography transformed the field, allowing Maya ceramics to be documented and studied more easily. With the creation of the searchable online database Mayavase.com,...
Unethical Pasts, Uncertain Presents, and Potential Futures: The Evolution of Archaeological Representation in Video Games (2017)
Since the late 1970s, archaeology and archaeologists have appeared within games presented on every major video game and console format. From the earliest depictions as treasure hunters within games such as the Atari 2600’s temple crawler, Quest for Quintana Roo, to more nuanced portrayals within PC gaming’s recent field school simulator, C14 Dating, changes to how the public privileges and disregards the reality of archaeological practice can be traced through how the discipline is represented...
Unmanned Aerial Systems in Federal Cultural Resource Management (2018)
Although use of Unmanned Aerial Systems (UAS), or what are commonly known as drones, has become popular among the general public over the years, federal land management agencies are just beginning to realize their potential for cultural resource management. The Bureau of Land Management, Las Cruces District Office (LCDO), has recently obtained UAS resources and trained staff capable of collecting data that is useful for a variety of resource management issues. In particular, the LCDO UAS team...
Unrecognized Complexity: Defining the Significance of Huaca Letrada and the Northern Gallinazo (2023)
This is an abstract from the "SAA 2023: Individual Abstracts" session, at the 88th annual meeting of the Society for American Archaeology. Over the last 30 years, perspectives on the Gallinazo and Virú have changed significantly. Results of 2022 intensive surface survey and accompanying drone-based mapping of sites on the south bank of the mid-La Leche Valley show that reassessment must continue. Comparable to the monumental crafting center of Cerro Songoy-Cojal in the mid-Zaña Valley to the...
The Urban Grid: Connecting Water Management and City Organization in Nixtun-Ch'ich' (2024)
This is an abstract from the "Hydro-Ecological System of the Maya in Petén, Guatemala" session, at the 89th annual meeting of the Society for American Archaeology. Nixtun-Ch'ich', a Middle Preclasssic settlement along Lake Peten Itza is known for its city organization. Nixtun-Ch'ich' has been surveyed in a variety of ways including a theodolite with an electronic distance measurement (EDM), total station, lidar, and photogrammetry. These various maps of Nixtun-Ch'ich' show how the central...
The Usage of Levels of Detail in LiDAR Survey to Increase the Digital Applications on Maya Archaeology. (2024)
This is an abstract from the "SAA 2024: Individual Abstracts" session, at the 89th annual meeting of the Society for American Archaeology. The advantages of LiDAR survey applied to the identification of Archaeology under forested areas has been evident since the early 21st century. Most LiDAR studies have been done by placing the laser devices on aircraft, and in more recent years, drones. However, this is still quite an expensive endeavour that relies on several variables to succeed (forest...
The Use of R Shiny and Other Open-Source Interactive Platforms in Increasing Engagement with Archaeological Research Results (2021)
This is an abstract from the "SAA 2021: General Sessions" session, at the 86th annual meeting of the Society for American Archaeology. Advances in the last decade of open-source computation have improved the capability of archaeologists to store, analyze, and visualize ever-increasing amounts of data. Developments in the R and Python programming languages specifically have made once-proprietary radiocarbon calibration, stratigraphic analysis, and statistical modeling available to a wider...
Using ArchaMap to Help Datasets Talk to Each Other: A Case Study from Southwest Archaeology (2024)
This is an abstract from the "Big Ideas to Match Our Future: Big Data and Macroarchaeology" session, at the 89th annual meeting of the Society for American Archaeology. The Center for Archaeology and Society Repository (CASR) at Arizona State University holds collections for thousands of archaeological sites. These collections are an important resource for the archaeological community, yet accessing them is difficult due to a lack of awareness of which sites are available. An exemplar of...
Using Augmented Reality to Increase Collections Access: Examples from the University of Saskatchewan Archaeological Collections (2019)
This is an abstract from the "SAA 2019: General Sessions" session, at the 84th annual meeting of the Society for American Archaeology. This poster demonstrates augmented reality as a useful approach for making inaccessible collections accessible to the public. Using the mobile app Augment, highlights of the University of Saskatchewan’s archaeological collections will be virtually presented to the public for the first time. Hidden archaeological gems will be given the spotlight they deserve...
Using Computer Vision and Deep Learning Algorithms to Predict Pottery Types: An Example Using Ancestral Pueblo Pottery from the Central Mesa Verde Region (2021)
This is an abstract from the "SAA 2021: General Sessions" session, at the 86th annual meeting of the Society for American Archaeology. Computer vision, machine learning, and artificial intelligence techniques have made much progress in the past several years. Cloud computing has rendered these tools more accessible than ever to researchers in a wide range of fields. Here we explore applications of these models to classify Ancestral Pueblo pottery types in the central Mesa Verde region of...
Using Digitized Archaeological Literature as Big Data: Lessons from Using Open-Source Software to Text Mine Archaeological Site Numbers and Citation Information from JSTOR across the United States and Canada for the Digital Index of North American Archaeology (DINAA) (2023)
This is an abstract from the "SAA 2023: Individual Abstracts" session, at the 88th annual meeting of the Society for American Archaeology. The Digital Index of North American Archaeology (DINAA) now contains citations to professional journal articles which mention specific archaeological sites in tens of thousands of instances across the United States and Canada. DINAA researchers have developed methods to identify Smithsonian Trinomial (USA) and Borden Grid (Canada) archaeological site...
Using Event History Methods to Analyze the Diffusion of Dynastic Rituals in Classic Maya Society (2019)
This is an abstract from the "Novel Statistical Techniques in Archaeology I (QUANTARCH I)" session, at the 84th annual meeting of the Society for American Archaeology. Diffusion of innovation describes the way novel cultural traits or information spread in a population. Understanding the specific factors that account for the spread of these innovations calls for a multivariate approach. Event history analysis provides a set of statistical methods to explain and predict the occurrence of...
Using Extant Photographs of Ceramic Collections for Geometric Morphometric Archaeological Research (2024)
This is an abstract from the "Emerging Voices in Mogollon Archaeology" session, at the 89th annual meeting of the Society for American Archaeology. Modern archaeology is constantly seeking innovative, nondestructive ways to learn new things about the past from existing collections. One powerful tool in the modern arsenal is Geometric Morphometrics (GMM), a method of quantitative shape analysis that can be applied to study technological style and communities of practice through material...
Using the Neotoma Paleoecology Database for Specimen Level Stable Isotope Data (2019)
This is an abstract from the "SAA 2019: General Sessions" session, at the 84th annual meeting of the Society for American Archaeology. The Neotoma Database (neotomadb.org) functions as an interdisciplinary, open access database for the paleoecology community. Primary data types include proxies such as pollen, vertebrate remains, diatoms, and middens. As stable isotope data become ever more ubiquitous in our study of the past, a new repository within Neotoma has been created, allowing for the...
Video Games, Virtual Reconstructions, and other Digital Avenues to Engage Children of All Ages in a Cosmopolitan Past (2016)
For talented story-tellers, the past can be conjured up and presented through thrilling narrative arcs and vivid imagery. The result can make the listener feel like they are in an ancient place. But the audience listens, with only awe as the result. With expanding digital technologies, the archaeological past can be animated. Students can immerse themselves in reconstructed buildings and landscapes and move through ancient places, examine material culture from multiple angles, and even engage in...
The Viking Age Settlement of Iceland: The Change from Migrant Society to Settled Society (2018)
The rapid settlement of Iceland has a distinct beginning, but defining the end of the settlement turns out to be difficult. While there are anecdotal stories of earlier settlers, the beginning of large-scale migration to Iceland seems to happen in about AD 870, at the start of Harald Fairhair’s reign, and the time of a distinct volcanic ash layer. The landnám, or land-grab is an important template for our understanding of movements into new landscapes, from the Neolithic Revolution, to the...