virtual archaeology (Other Keyword)

1-5 (5 Records)

A Chimera Spider at Play: Making, Creativity and Collaboration in Digital Archaeology (2015)
DOCUMENT Citation Only Colleen Morgan.

In an interview with Michael Shanks and Christopher Witmore, Ruth Tringham describes her experiments with digital remediations of the past as "expressing and sharing the complex web of relationships and ambiguities that is an essential dimension of the feminist practice of archaeology" (Rathje et. al 2013). As such, Tringham’s practice of digital making was an explicitly political expression of archaeological investigation, not as explanation, but as an interpretive process. She shared the...


Digital on-site presentation of the invisible past (2017)
DOCUMENT Citation Only Petr Kvetina. Jiri Unger.

The aim of the paper is to demonstrate the possibility of broad spectrum of digital methods for presentation of archaeological sites. This approach is extremely valuable in locations where there is neither any preserved construction, nor any relic of the original appearance of the past structures and landscape. Such sites usually meet with indifference both from the public and from institutions involved in preservation of historical monuments. The possibility of creating virtual and augmented...


Researching an African American Founder With the Help of One of Historical Archaeology’s Founders (2017)
DOCUMENT Citation Only Patrice L Jeppson.

This Robert Schuyler-dedicated Symposium paper considers three of Schuyler’s contributions to the field—his reflections on historical archaeology’s potential for the study of American national identity as a cultural and evolving process (1971, 1976), his call for an awareness of the importance of cultural context in archaeology research (1973), and his writing about the importance of conducting historical ethnography (1988). These foundational ideas shaping historical archaeology practice are...


Virtual Archaeology, Virtual Longhouses and "envisioning the unseen" within the Archaeological Record (2016)
DOCUMENT Citation Only Michael Carter.

In the 1960’s, Ivan Sutherland envisioned a time in the near future in which people would be able to physically enter into an alternative, "digital" world. The ability to not only see the environment around them, but also to touch, smell, hear and be affected by the environment itself would provide a unique digital phenomenological experience where viewers become participants and build on their own personal narratives in a non-linear, almost life-like, virtual experience. In reimagining a 15th...


Virtual Public Archaeology: Using 3D Imaging and Printing to Engage, Educate, and Enthrall the Public (2017)
DOCUMENT Citation Only Kevin A Gidusko. Bernard K. Means.

Three-dimensional (3D) modeling and printing are cutting-edge applications at the frontiers of archaeological data collection and dissemination. Recent advances in 3D modeling, coupled with reduced costs, provides broad access to these technologies, making them increasingly viable tools for archaeologists to share information not only with each other, but also with the public. Two case studies representing this type of public archaeology can be found in the separate efforts currently undertaken...