digital humanities (Other Keyword)
1-9 (9 Records)
This is an abstract from the "The Public and Our Communities: How to Present Engaging Archaeology" session, at the 2019 annual meeting of the Society for Historical Archaeology. Archaeogaming is multidisplinary approach to understanding the intersection between archaeology and video games. Our work in this field has been directed towards using it to create a new avenue for reaching out to the public. As part of this new avenue, archaeogaming provides an opportunity to reach different groups...
Classic Maya Material Worlds: Using Cultural Models to Transform Archaeological Practice and Interpretation (WGF - Post PhD Research Grant) (2015)
This resource is an application for the Post PhD Research Grant from the Wenner-Gren Foundation. This project investigated how Classic Maya individuals understood the objects that archaeologists characterize as 'artifacts,' and applied this Maya material perspective to modern archaeological practices in order to transform how we interpret excavations at Classic Maya sites. To accomplish this, the project focused on three activities: reconstructing elements of a Classic Maya perspective on the...
Digital History and Digital Storytelling: the Future of Geospatial Technologies in the Study of the Past (2017)
Geospatial technologies are revolutionizing the practice of the Digital Humanities, and these developments have direct relevance to the practice of archaeology. The most recent "spatial turn" among digital humanists can be attributed to the emergence of tools like ArcGIS that facilitate such investigations as well as an interdisciplinary convergence upon theoretical models that conceive of socially-constructed space. This paper will briefly review the current state-of-the-art in the sub-field...
The Hamtramck Historic Spatial Archaeology Project (2023)
This is an abstract from the session entitled "Paper / Report Submission (General Sessions)", at the 2023 annual meeting of the Society for Historical Archaeology. Historical, archaeological, and geospatial data concerning the rapid growth of American cities exist in disparate and fragmentary forms. With archival and archaeological collections housed separately in local and state repositories, and with few collections digitized, scholars are limited in their ability to conduct comprehensive...
The Impact of Low-Cost, Low-Tech DIY Approaches at the Pompeii Quadriporticus Project (2015)
Born a paperless research project, the Pompeii Quadriporticus Project (PQP) employed multiple digital approaches to archaeology in its first three field seasons (2010-2012), including 3D modeling, ground penetrating radar, and a host of iPad applications. By the PQP's final season (2013), the availability of a number of low-tech, user-accessible digital techniques tempted us to consider if these DIY approaches could produce data sets of commensurate quality to those recorded using expensive...
Public Archaeology in a Digital Age: An Overview of my Research (2015)
This paper examines the impact of the democratic promises of Internet communication technologies, social, and participatory media on the practice of public archaeology in the UK. This work is based on my doctoral research undertaken from 2010-2014 and addresses the following issues: the provision of authoritative archaeological information online; barriers to participation; policy and organisational approaches to evaluating success and archiving; community formation and activism, and the impact...
Public Archaeology, Pedagogy, and Pragmatism: The Flint Archaeology and Spatial History (FLASH) Project (2021)
This is an abstract from the session entitled "Outreach and Education: Bringing it Home to the Public (General Sessions)" , at the 2021 annual meeting of the Society for Historical Archaeology. The Flint Archaeology and Spatial History (FLASH) Project is an interdisciplinary collaboration between archaeologists, historians, and geographic information scientists. The project employs a series of publicly web-accessible GIS-based tools to augment public engagement, teaching, and research...
Using GIS for Public Outreach: Making Archaeological Data Accessible to Students, Stakeholders, and the General Public (2020)
This is a paper/report submission presented at the 2020 annual meeting of the Society for Historical Archaeology. Geographical Information Systems (GIS) has the potential to make archaeological data accessible to broad audiences, both as a medium for presenting information and as a platform for incorporating diverse perspectives into archaeological research. Drawing on our experiences working with students, stakeholders, and the general public as case studies, we examine the barriers to using...
Visualizing with GIS at Stanford University Archaeology Collections: Open for Interpretation (2016)
GIS-based data visualization offers a dynamic, compelling tool not only for promoting on-campus collections, but also for studying and managing these resources within frameworks of engagement, openness, and reflexivity. The Stanford University Archaeology Collections (SUAC) cares for over 30,000 archaeological and ethnographic artifacts from campus lands and around the world. These items manifest a range of complex histories and present-day significances. The collections were recently...