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Data and metadata definition of underwater 3D archaeological features (2013)
DOCUMENT Citation Only Matteo Lorenzini. Pier Giorgio Spanu.

The application of 3D technologies to archaeological research has been the subject of intense experimentation carried out by different scientific groups. Activity has focused in particular on the use of tools for the acquisition and  reconstruction of 3D archaeological features or sites. So far researchers' interest has been aimed mainly at the exploitation of the potential of 3D technologies for virtual reality and the visualization of archaeological features and artifacts, for which many good...