Agent Based Models of Ache Foraging and Grouping
We show using detailed environmental and behavioral data from the Ache of Paraguay that agent based modeling can simulate correctly many aspects of human foraging behavior. We then show how this modeling technique can be used on projected paleolandscapes in the Cape Coastal Region between Blombos Cave and Pinnacle Point to predict diet, movement patterns, group size, population density, and other aspects of the behavioral ecology of human foragers in the region.
SAA 2015 abstracts made available in tDAR courtesy of the Society for American Archaeology and Center for Digital Antiquity Collaborative Program to improve digital data in archaeology. If you are the author of this presentation you may upload your paper, poster, presentation, or associated data (up to 3 files/30MB) for free. Please visit http://www.tdar.org/SAA2015 for instructions and more information.
This Resource is Part of the Following Collections
- Building the hunter-gatherer’s paleoscape on the South African coast: Environment, landscape, and foraging resources •
- Society for American Archaeology 80th Annual Meeting, San Francisco, CA (2015)
Cite this Record
Agent Based Models of Ache Foraging and Grouping. Kim Hill, Marco Janssen, Eric Fisher, Curtis Marean. Presented at The 80th Annual Meeting of the Society for American Archaeology, San Francisco, California. 2015 ( tDAR id: 396824)
min long: -93.691; min lat: -56.945 ; max long: -31.113; max lat: 18.48 ;