Tools for Transparency and Replicability of Simulation in Archaeology
Simulation is an increasingly central tool across many theoretical frameworks but especially in evolutionary archaeology. Simulation and numerical analysis is routinely employed in hypothesis tests and model development. Simulations, however, have a well-deserved reputation as difficult to replicate and test, and it is rare that researchers beyond the authors can build upon a previously published simulation study. To improve replicability, and to make our work accessible, we employ standard tools and scripted analyses, and engage a standard software development toolchain. We describe our workflow as a contribution to best practices for simulation in archaeology.
SAA 2015 abstracts made available in tDAR courtesy of the Society for American Archaeology and Center for Digital Antiquity Collaborative Program to improve digital data in archaeology. If you are the author of this presentation you may upload your paper, poster, presentation, or associated data (up to 3 files/30MB) for free. Please visit http://www.tdar.org/SAA2015 for instructions and more information.
This Resource is Part of the Following Collections
- Society for American Archaeology 80th Annual Meeting, San Francisco, CA (2015) •
- Open methods in archaeology: how to encourage reproducible research as the default practice
Cite this Record
Tools for Transparency and Replicability of Simulation in Archaeology. Mark Madsen, Carl Lipo. Presented at The 80th Annual Meeting of the Society for American Archaeology, San Francisco, California. 2015 ( tDAR id: 397311)