Artifacts and Lesson Plans: Using 3D Technologies to Teach Archeology

Author(s): Meg Winnick

Year: 2019

Summary

This is an abstract from the "NPS Archeology: Engaging the Public through Education and Recreation" session, at the 84th annual meeting of the Society for American Archaeology.

Archeology education initiatives can benefit from 3D technologies to develop further engagement between archeological artifacts and the public. In the summer of 2018, the National Park Service in collaboration with the National Council of Preservation Education crafted a project to help NPS write guidelines for parks developing 3D printed artifact lesson plans. The goal of the project was to make park resources available on site and digitally. The project produced two lesson plans, one based on an already existing collection of 3D artifacts and one based on an artifact that had not yet been scanned. Both lesson plans were in keeping with the NPS goals, to utilize new sciences and technologies to educate and promote stewardship among the public. This paper will address the project challenges for implementing 3D technology in education programs while offering solutions to those challenges. Archeology has become invaluable as an interpretive tool, and 3D technologies can help archeologists and educators engage communities in a more meaningful way.

Cite this Record

Artifacts and Lesson Plans: Using 3D Technologies to Teach Archeology. Meg Winnick. Presented at The 84th Annual Meeting of the Society for American Archaeology, Albuquerque, NM. 2019 ( tDAR id: 451871)

Spatial Coverage

min long: -168.574; min lat: 7.014 ; max long: -54.844; max lat: 74.683 ;

Record Identifiers

Abstract Id(s): 25236