Surface, Texture, and Touch in Ancient Maya Art
Author(s): Megan O'Neil
Year: 2021
Summary
This is an abstract from the "Polychromy, Multimediality, and Visual Complexity in Mesoamerican Art" session, at the 86th annual meeting of the Society for American Archaeology.
Examining multiple media, this paper addresses depicted and actual surfaces in ancient Maya art in order to explore artistic engagements with surface, texture, and the sense of touch. It considers, for example, how certain artists rendered bodies, objects, and materials in manners conveying the look and feel of surfaces, both to convey information about the material characteristics of depicted things and to evoke tactile or haptic experiences for viewers and users. For example, a stone sculptor’s rendering of hard or soft materials—such as jade or textiles—in contact with human flesh may show distinct responses between bodies and diverse materials and thereby demonstrate sensitivity to the surface qualities of portrayed bodies or things. Alternatively, a ceramic artist’s emulation of painted book surfaces through the use of color, line, and burnishing may indicate a desire to emulate not only the color but also the surface quality of the original. Last, this paper addresses how artists manipulated actual surface textures of things in order to convey information about depicted surfaces or enhance the haptic experience of someone touching or holding that thing.
Cite this Record
Surface, Texture, and Touch in Ancient Maya Art. Megan O'Neil. Presented at The 86th Annual Meeting of the Society for American Archaeology. 2021 ( tDAR id: 467250)
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Keywords
General
Iconography and Art
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Maya: Classic
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senses
Geographic Keywords
Mesoamerica: Maya lowlands
Spatial Coverage
min long: -94.197; min lat: 16.004 ; max long: -86.682; max lat: 21.984 ;
Record Identifiers
Abstract Id(s): 33109