Virtual Reality and Archaeological Practice

Author(s): Emily Blackwood

Year: 2023

Summary

This is an abstract from the "SAA 2023: Individual Abstracts" session, at the 88th annual meeting of the Society for American Archaeology.

Virtual reality (VR) is a tool that offers an opportunity to approach archaeological analyses and communications through a different lens. VR provides a platform where data can be continuously updated and modified as is becomes available as well as adding an element of interactivity. VR allows the user to engage with a simulated environment, walk around, pick up objects, and become immersed in their surroundings. My research explores using VR to reconstruct an archaeological site using excavation and drone data. The Ostra Collecting Station, a mid-Holocene site located on the northern coast of Peru, is situated on top of an ancient sea-cliff with evidence of early defensive mechanisms. The use of VR can allow archaeologists to visualize site data with geographic context, site development, and the transition to abandonment much more effectively than when using traditional 2D representations alone.

Cite this Record

Virtual Reality and Archaeological Practice. Emily Blackwood. Presented at The 88th Annual Meeting of the Society for American Archaeology. 2023 ( tDAR id: 475044)

Spatial Coverage

min long: -82.441; min lat: -56.17 ; max long: -64.863; max lat: 16.636 ;

Record Identifiers

Abstract Id(s): 37451.0