Digital Archaeology in Pandemic Times: Pedestrian Survey in The Elder Scrolls Online
Author(s): Krystiana L. Krupa; Sara M. Head; Bill Auchter
Year: 2023
Summary
This is an abstract from the session entitled "Making Waves through Play: A Historical Archaeological Examination of Archaeogaming and the Global Impact of Video Games on the Field of Archaeology", at the 2023 annual meeting of the Society for Historical Archaeology.
Accessibility in archaeology and archaeological training have been growing concerns for some time, and this issue was wildly exacerbated during the COVID-19 pandemic. Digital archaeology offers the potential for real, skill-based archaeological training in a format that is accessible to those who cannot physically access field sites due to any variety of reasons. In the summer of 2020, the authors developed a pedestrian survey strategy within the game world of The Elder Scrolls Online. This paper describes the development of this model and its implementation as well as the utility of The Elder Scrolls Online as a potential training tool using virtual archaeological methods.
Cite this Record
Digital Archaeology in Pandemic Times: Pedestrian Survey in The Elder Scrolls Online. Krystiana L. Krupa, Sara M. Head, Bill Auchter. Presented at Society for Historical Archaeology, Lisbon, Portugal. 2023 ( tDAR id: 475920)
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Keywords
General
Accessibility
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Archaeogaming
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digital archaeology
Individual & Institutional Roles
Contact(s): Nicole Haddow