Capturing and Sharing Vermont’s Past: 3D Imaging as a Tool for Undergraduate Research and Community Engagement

Author(s): Matthew Moriarty; Ellen Moriarty

Year: 2024

Summary

This is an abstract from the "Capturing and Sharing Vermont’s Past: 3D Imaging as a Tool for Undergraduate Research and Community Engagement" session, at the 89th annual meeting of the Society for American Archaeology.

Since 2019, the Vermont State University Digital Archaeology Project, in partnership with the Castleton Innovation Lab, has focused on documenting and sharing Vermont’s past through the use of diverse 3D technologies. Our activities have included documenting both archaeological and private artifact collections, collaborating with museums to create interactive and online content, and extensive outreach with K–12 school groups. 3D technologies have proven to be highly effective for digitally curating artifacts, reaching new online audiences, and connecting with younger students. The application of 3D imaging has also proven to be a remarkably effective tool for undergraduate research. Undergraduate archaeology, geography, and history students, trained in advanced 3D imaging and provided with open access to state-of the-art 3D scanners, have engaged with Vermont’s past in new and innovative ways. Their work, in turn, has provided fresh opportunities to engage local communities. A review of ongoing work highlights the benefits of collaborative undergraduate research utilizing 3D imaging technologies to capture and share Vermont’s past with the public.

Cite this Record

Capturing and Sharing Vermont’s Past: 3D Imaging as a Tool for Undergraduate Research and Community Engagement. Matthew Moriarty, Ellen Moriarty. Presented at The 89th Annual Meeting of the Society for American Archaeology. 2024 ( tDAR id: 499229)

Record Identifiers

Abstract Id(s): 39572.0