Three Dimensional Modeling in Archaeological Interpretation: A Case Study from the Pacific Northwest
Virtual reconstructions are becoming increasingly commonplace in archaeological vernacular and cultural heritage initiatives. As with any emergent technology however, the advantages, limits and drawbacks of such an approach are not well defined. This study assesses and contextualizes the validity and usefulness of virtual reconstructions in archaeological interpretation and academic publication and explores how such technologies are utilized in the field as a whole. In addition to a survey of the growing body of literature on the subject, and an exploration of the intersection between archaeology and computer science, findings from our own virtual reconstruction of a pithouse from the Slocan Narrows Village in the Upper Columbia River system are extrapolated upon.
SAA 2015 abstracts made available in tDAR courtesy of the Society for American Archaeology and Center for Digital Antiquity Collaborative Program to improve digital data in archaeology. If you are the author of this presentation you may upload your paper, poster, presentation, or associated data (up to 3 files/30MB) for free. Please visit http://www.tdar.org/SAA2015 for instructions and more information.
Cite this Record
Three Dimensional Modeling in Archaeological Interpretation: A Case Study from the Pacific Northwest. Maxwell Lopez, Nathan Goodale, Alissa Nauman, Greg P. Lord. Presented at The 80th Annual Meeting of the Society for American Archaeology, San Francisco, California. 2015 ( tDAR id: 397537)
This Resource is Part of the Following Collections
min long: -142.471; min lat: 42.033 ; max long: -47.725; max lat: 74.402 ;