Role-Playing Games in the Introductory Archaeology Classroom
Author(s): Aksel Casson
Year: 2019
Summary
This is an abstract from the "SAA 2019: General Sessions" session, at the 84th annual meeting of the Society for American Archaeology.
The use of role-playing games (RPGs) in university courses is increasingly common in the humanities and social sciences, most notably within the discipline of history. Here I describe my efforts to construct a series of mini-RPGs for an introductory archaeology course, with units designed around key behavioral developments: the emergence of technology, culture, agriculture, cities, and cooperative behavior. These units are inspired by Robert Kelly’s book, The Fifth Beginning.
Cite this Record
Role-Playing Games in the Introductory Archaeology Classroom. Aksel Casson. Presented at The 84th Annual Meeting of the Society for American Archaeology, Albuquerque, NM. 2019 ( tDAR id: 449826)
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Keywords
General
Education/Pedagogy
•
Role-Playing-Games
Geographic Keywords
Worldwide
Record Identifiers
Abstract Id(s): 25491