The World around Us: Challenges in the Analysis of 3D Scenes

Author(s): Marcos Llobera

Year: 2024

Summary

This is an abstract from the "Developments and Challenges in Landscape Archaeology" session, at the 89th annual meeting of the Society for American Archaeology.

This presentation focuses on an ongoing project aimed at the development a new set of methods (in the way of a python package) that will enable the analysis of 3D Scenes. This open source package will provide the tools to be able to render and combine digital terrain models (DTM) with 3D objects generated through photogrammetry or terrain scanners. More importantly, it will enable the possibility of deriving numerical information from the rendered scenes which can then be further processed to describe qualities and analyze landscape scenes in novel ways.

Cite this Record

The World around Us: Challenges in the Analysis of 3D Scenes. Marcos Llobera. Presented at The 89th Annual Meeting of the Society for American Archaeology. 2024 ( tDAR id: 499171)

Record Identifiers

Abstract Id(s): 39333.0