3D Modelling and Interactive Mapping of Historic Shipwreck Sites
Author(s): Michael J Postons
Recent developments in technology have made the process of recording terrestrial archaeological sites a much more digital affair. The same can now be said for underwater historical sites such as shipwrecks. This paper will explore through a number of UK and US projects carried out during 2012, showing how shipwrecks can be mapped and modelled in 3D, the process involved, and the exciting public outreach formats that can be created.
From web based interactive 3D shipwreck tours, to game-engine based diving simulators designed for both public and academic use. This visual presentation will examine how these new techniques can be used to record sites digitally, fulfil public outreach criteria and even help generate revenue.
Cite this Record
3D Modelling and Interactive Mapping of Historic Shipwreck Sites. Michael J Postons. Presented at Society for Historical Archaeology, Leicester, England, U.K. 2013 ( tDAR id: 428390)
This Resource is Part of the Following Collections
min long: -8.158; min lat: 49.955 ; max long: 1.749; max lat: 60.722 ;