Death Games: exploring the Békés 103 cemetery using 3D technology
Author(s): Gustavo Cerquera Benjumea; Hamima Halim
Year: 2017
Summary
3D modelling has become an important tool in the distribution and analysis of archaeological data. This technology also has the potential to make archaeological information more widely available to the public. The goal of this project was to develop an interactive 3D environment based on the Békés 103 cemetery in the Körös region of eastern Hungary. This environment allows users to navigate the site in the first person while examining the burial practices of the Bronze Age people who populated this site. To accomplish this, 3D models of exposed cremation urns and restored vessels were created using a combination of photogrammetry and video production techniques such as green screen, rotoscoping, and Adobe’s AfterEffects software. Video production techniques were introduced to the process in order to maximize efficiency in a limited timeframe. Completed models were later incorporated into a 3D environment developed with the Unity game engine. This project can be helpful in demonstrating how 3D technology can be an effective way of collecting, disseminating, and promoting archaeological knowledge.
Cite this Record
Death Games: exploring the Békés 103 cemetery using 3D technology. Gustavo Cerquera Benjumea, Hamima Halim. Presented at The 81st Annual Meeting of the Society for American Archaeology, Vancouver, British Columbia. 2017 ( tDAR id: 431994)
This Resource is Part of the Following Collections
Keywords
General
Hungary, Mortuary Archaeology,
•
Interactive 3D Environment,
•
Photogrammetry, Game Development
Geographic Keywords
Europe
Spatial Coverage
min long: -11.074; min lat: 37.44 ; max long: 50.098; max lat: 70.845 ;
Record Identifiers
Abstract Id(s): 17006