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Death Games: exploring the Békés 103 cemetery using 3D technology

Author(s): Gustavo Cerquera Benjumea ; Hamima Halim

Year: 2017

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Summary

3D modelling has become an important tool in the distribution and analysis of archaeological data. This technology also has the potential to make archaeological information more widely available to the public. The goal of this project was to develop an interactive 3D environment based on the Békés 103 cemetery in the Körös region of eastern Hungary. This environment allows users to navigate the site in the first person while examining the burial practices of the Bronze Age people who populated this site. To accomplish this, 3D models of exposed cremation urns and restored vessels were created using a combination of photogrammetry and video production techniques such as green screen, rotoscoping, and Adobe’s AfterEffects software. Video production techniques were introduced to the process in order to maximize efficiency in a limited timeframe. Completed models were later incorporated into a 3D environment developed with the Unity game engine. This project can be helpful in demonstrating how 3D technology can be an effective way of collecting, disseminating, and promoting archaeological knowledge.


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Cite this Record

Death Games: exploring the Békés 103 cemetery using 3D technology. Gustavo Cerquera Benjumea, Hamima Halim. Presented at The 81st Annual Meeting of the Society for American Archaeology, Vancouver, British Columbia. 2017 ( tDAR id: 431994)


Keywords


Spatial Coverage

min long: -11.074; min lat: 37.44 ; max long: 50.098; max lat: 70.845 ;

Record Identifiers

Abstract Id(s): 17006

Arizona State University The Andrew W. Mellon Foundation National Science Foundation National Endowment for the Humanities Society for American Archaeology Archaeological Institute of America